Introduction to eCommerce
In the realm of eCommerce there is a need to differentiate between Digital and Physical goods.
Within Digital good, there is a need to differentiate between one time purchase and subscription.
EachScape supports in-app purchase on iOS and Android for both one time purchase and subscription.
EachScape support integration with 3rd party Payment systems (Stripe, Braintree,...) for Physical goods.
eCommerce | iOS |
Android |
Digital Goods | One Time Purchase in-app purchase: iOS |
One Time Purchase in-app Billing: Android |
Subscription |
Subscription |
|
Physical Goods | 3rd Party Payment Processor |
3rd Party Payment Processor |
Digital Goods
- Both iTunes and Google Play offer in-app purchase for digital good.
- Both are for digital product consumable on the device, both take a 30% share of the transaction.
- Apple introduction to in-app Purchase
- Google Play in-app Subscriptions
- Google Play in-app Billing
Physical Goods
- A 3rd party payment system is required to enable payment.
- Cloud Collection can be used as a repository for the list of good but the credit card processing (or any other type of payment) is completed through a 3rd party like:
- Strip
- Square
- Braintree